Disclaimer: Sorry for the low sound quality, I forgot to plug in my mic, so it picked up my headphones. Subtitles made in case the audio is hard to hear.
Part 7 of the tutorial series is up! This time we'll cover events and event commands. I'm also going to talk about map sprites and mention how to create a custom plugin command. Creating custom events is a bit more complex, so I have left it out for now.
Btw. The reason why MV inside map data files creates a null entry instead of deleting it entirely is simply, because events have fixed IDs and deleting entry 5 entirely would mean that the event with ID 6 would become event with ID 5, essentially breaking all sorts of events that are eventID dependent.