HIP file can be found on my wiki here: https://www.notion.so/Slerp-Function-Fun-1cec62ec2dbb80dda01ad8e8cba2ed57
In this Houdini tutorial, we will cover how to rotate objects based on an incoming falloff, explore the power of the slerp (Spherical Linear Interpolation) function, and build smooth mapped transitions with VEX. Whether you're animating procedurally or crafting tools, this workflow gives you precise and elegant rotational control across your geometry.
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Rotation via Falloff (slerp function) - Houdini Tutorial | NatokHD