S&box Tutorial: Introduction to Animgraph
Join our discord for more awesome content or support! https://discord.gg/mMzeBhBjYC Download for the files: https://github.com/Small-Fish-Dev/Playermodel-Guide/archive/refs/heads/Animgraph-Episode-1.zip Place the "Player_Voxel" folder inside your project's "Assets/Models/ " folder. You'll have to create a "models" folder if you don't have one. In this episode, we are introduced to the Animgraph, Source 2 and S&box's model animation tool, wherein we'll learn how to navigate it, edit nodes, create parameters, and use state machines! Previous Episode: https://www.youtube.com/watch?v=DyP6FM40hTo&list=PLIcPBTNc7_9rYy9Oa_y83NlSmVO6EL9vW&index=4 Next Episode: https://www.youtube.com/watch?v=nrS_9x5-lnk&list=PLIcPBTNc7_9rYy9Oa_y83NlSmVO6EL9vW&index=6 Project's repository: https://github.com/Small-Fish-Dev/Playermodel-Guide Discord Server: https://smallfi.sh/discord With hints of: connect an animgraph, use an animgraph, organising panels, removing panels, add panels, add animations, add conditions, time condition, random timer, parameter condition, add parameters, Boolean, Enumerator, Float, Integer, Quaternion, Vector, and more! 00:00 Intro 00:25 Set up 00:42 Asset Browser 01:02 Create Animgraph 01:32 Animgraph Introduction 03:20 Final Pose Node 03:30 Adding Nodes 03:48 Adding Animations 03:58 Connecting Nodes 04:15 Adding Walk Animations 04:30 Root Motion 05:00 Looping Animations 05:10 Speed Up Animations 05:28 State Machines 05:45 Exiting Nodes 05:57 Adding States 06:09 State Transitions 06:26 Time in State Condition 06:48 Grid Snapping 07:04 State Machine Missing a Start State 07:31 Random Time Between 07:56 Parameter Condition 08:13 Parameter Types 08:50 Boolean Parameter 09:36 Outro
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