Game Physics — Gravity, Bounce & Pong! You'll learn: - Velocity variables for realistic movement - Gravity (change velocity by -1 each frame) - Bounce mechanics (velocity * -0.8) - Pong: mouse paddle, ball physics, scoring - Win/lose conditions #Scratch #GamePhysics #Pong #Gravity #CodingForTeens #GameDesign #STEM #VelocityVariable
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