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Seamless Multiplayer Elevator System in UE5

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Apr 25, 2026
1:19

A technical showcase of a fully replicated multiplayer elevator and door system built in Unreal Engine. This project focuses on smooth server-client synchronization, ensuring that all players see the elevator position and door states identically in real-time. Key Features: Replicated Proximity Doors: Automatic opening/closing logic that syncs across all clients. Networked Elevator Physics: Smooth vertical movement handled on the server and interpolated for clients. Third-Person Integration: Full WASD movement and jumping support while the platform is in motion (no jitter). Multiplayer Tested: Verified functionality in a Client-Server environment. Tools Used: Unreal Engine (UE5) Blueprints (Replication & Timelines)

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Seamless Multiplayer Elevator System in UE5 | NatokHD