Setting up Photon for Unity
ACCESS the FULL COURSE here: https://academy.zenva.com/product/multiplayer-game-development-mini-degree/?zva_src=youtube-multiplayermd TRANSCRIPT Hey everyone. In this lesson, we're gonna be setting up our Photon app and importing the Photon assets we need inside of Unity. So the first thing that we need to do is go to photonengine.com, which will take us to Photon's main website, and then what we wanna to do is sign in or sign up. It's pretty easy to make an account and you can easily register here, but I've already got one so I'm just gonna log in. Alright, once you make your account or sign in you should be taken to the public cloud screen where you have your applications. If you are not on this screen you can just click on this icon up here and then click on your applications. I've already got two Photon applications here already set up, but what we need to do is create a new app. So we will click on the create a new app button right here. And this will take you over to the page where we can fill any information. The only things we need to add to here is the Photon type and the name. For the Photon type we want to change this to to Photon PUN. And Photon PUN is its Unity specific framework, which stands for Photon Unity Networking. And for the name, we can call it whatever we want. I am just going to call this, MyPhotonApp. You can also enter in a description and a website here if have, that you want to connect to your website. But I don't so I am just going to click on the create button and this will take us back to our applications page where we now have our new Photon app ready to use pretty much. As you can see we can have up to 20 concurrent players at once, this of course is upgradable and you can pay Photon to increase this number or you can choose to host your own server. But for now this is all we need. And the only actual piece of information we need here before opening it to Unity is the Photon App ID right here.
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