Shader Graph Tutorial: Dissolve & Fade Effects
In this tutorial we'll look at how to create some simple effects using Shader Graph. First we'll make a burning dissolve effect and then we'll make a dithered fade that we can us to fade out objects that are near to the camera. 📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_DissolveAndFadeInShaderGraph 📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to all of the Patrons 🎉 ➔ Kasper Enwall ➔ Maxamillian Marsh ➔ Kalvin Pearce ➔ Bradley Seymour ➔ Callan Syratt ➔ Serj Tomas ➔ Daniel Williams #Unity #Tutorial #GameDev
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