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Shooting Range System

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Jan 11, 2026
1:21

Shooting Range System PC Shooting Range is this complete shooting range system. Players can compete in timed challenges, track their marksmanship skills, and climb the leaderboards. Features Game Modes & Competition 30 Second Challenge - Hit as many targets as possible before time runs out 20 Targets Challenge - Speed run mode - complete 20 targets as fast as you can 📊 Separate leaderboards for each shooting range location 🏆 Automatic monthly rewards for top 3 sharpshooters Player Experience React-based NUI leaderboard showing territory's best shooters Set custom shooter nickname to build your reputation Choose between native prompts or pc_interaction Status titles from "Shooter" to "Champion Marksman" based on skill Server Owner Friendly Works with VORP, RedEM:RP, RSG Standalone - uses native prompts or integrates with pc_interaction 🌍 English translations included, easy to add more Fully configurable delays, rewards, and reset schedules Includes Quakers Cove range with custom mapping and range model How It Works Walk up to a shooting range, interact with the marker. Set your shooter name if it's your first time. Choose between the 30-second rapid fire challenge or the 20-target speed run. Targets spawn dynamically, shoot them down, and watch your score climb. Top performers get rewarded when rankings reset. Installation Import the SQL file, configure your framework in config.lua, add pc_shootingrange to server.cfg. Done. Config Highlights Multiple shooting range locations with custom target positions Configurable game start countdown delay Scheduled ranking resets (e.g., 1st and 15th of each month) Top 3 player rewards system Flexible blip settings for each location Easy target placement with vector coordinates Requirements oxmysql VORP/RedEM/RSG pc_interaction (optional, can use native prompts)

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Shooting Range System | NatokHD