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Sideview Battler Extra Frames Tutorial - RPG Maker MZ

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Oct 7, 2021
9:05

In RPG Maker, spritesheets are usually restricted to 3 frames per motion. Dragonbones Animation Software lets you easily add unlimited frames, change the timing and speed of motions, and create more than the default 18 motions. This quick tutorial will show you how to make a four frame Idle and Attack motion and import it into RPG Maker MZ. RPG Beta Testers Discord https://discord.gg/YSKBHZMx3w Human's Tweets: https://twitter.com/AkraticHuman Dragonbones Animation Software: http://dragonbones.com/en/index.html Alt download link: https://m.majorgeeks.com/files/details/dragonbones_pro.html Dragonbones Plugins and setup instructions: http://www.yanfly.moe/wiki/Dragonbones_Union_VisuStella_MZ https://dekitarpg.com/plugins Sprite Sheet Slicer: https://isometric8.itch.io/sprite-sheet-slicer Vibrato's Battlers: https://vibrato08.wixsite.com/p3x-774/sv-battler Text Instructions and MZ Notetag (Google Doc) https://tinyurl.com/f53fe9x9 Sections: 0:00 Intro 0:53 Making an Idle Motion 4:10 Making an Attack Motion 6:14 Exporting to RPG Maker MZ

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Sideview Battler Extra Frames Tutorial - RPG Maker MZ | NatokHD