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SM64 Decomp Tutorial 4: Basic Object Behaviors

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Aug 11, 2021
6:31

Episode 3: https://www.youtube.com/watch?v=BuCpjradzgc Pastebin with code: https://pastebin.com/0RWzvQvq We create our first behavior which is a 1-Up that gives us an amount of lives we can specify, it also doubles the lives if Mario is ground pounding. This is the first *real* code episode, and will be followed up with another one implementing more advanced behavior. You can follow along if you don't know C Programming, but I would highly recommend at least learning beginner amounts as it will help you a ton. Resources: HackerSM64, decomp but with a ton of QoL patches by Reonu: https://github.com/Reonu/HackerSM64 Romhacking Mega Document - https://docs.google.com/document/d/1pSYR91UiMVKnP3PyvJiCdwRF5wNS_nZzMe-r2WPQUJk/edit 00:00 Intro 00:09 What We're Making 00:28 Code Explanation 01:59 Foreword About Code 02:28 Coding 04:18 Putting the Object in a Level 04:43 Possible Issues 05:00 Adding Ground Pound Code 05:24 Bonus Info

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SM64 Decomp Tutorial 4: Basic Object Behaviors | NatokHD