In this #3dsmax #tutorial, you’ll learn how to progressively #scale 3D objects while duplicating them along a path using the #array #modifier.
This method lets you create smooth transitions in object size — perfect for design elements, architectural details, or artistic effects.
Here’s what you’ll learn step by step:
- Create a base Box (5×5×200 mm) and a Spline path.
- Apply the Array modifier and set it to duplicate the object along the spline.
- Adjust the number of copies for your desired layout.
- In the Transform - #scale section, switch from All to Progressive.
- Change the Z-axis scaling from 100% to 20% (for decreasing size) or to 240% (for increasing size).
💡 This #technique is a #quick and #efficient way to achieve smooth scaling transitions in 3ds Max — ideal for creating gradients in form and proportion.