This is a little project I worked on last year and also the last project I made with Unity. I switched over to Unreal recently because of work, but I haven't planned to stop using Unity, just haven't found a reason/time yet to use it again.
The "game" itself is a pretty straight forward snowboarding game. The controls is basically the same as the SSX games, minus the crazy über-tricks (for anyone who played those games back in the day). I'm totally aware of the fact that all trick names are probably wrong, I'm not a snowboarder.
All models, textures, additional shaders and c# programming is made by me. Sound-FX are ripped from random snowboarding videos on youtube.