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Source Control, a thing you should probably always have

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Feb 28, 2026
20:02

In the last video I talked about backup up GameMaker projects using GM's project archiver. But you shouldn't rely on that for regular backups, so instead let's talk about source control! You should pretty much always be using source control. Git, itself: https://git-scm.com/ Github Desktop: https://desktop.github.com/download/ Yes the story about linus naming Git after himself is real: https://en.wikipedia.org/wiki/Git#namingwords The other video about YYZ files: https://youtu.be/u1pvyG-OSQE Is source control "backup?" https://www.google.com/search?q=is+source+control+backup 0:00 Introduction 0:50 Less reliable backup systems 1:49 How not to set up source control 4:03 The part where we talk about Microsoft not making enemies quickly enough 5:17 Opening Github Desktop for the first time 7:04 Changing Github desktop to dark mode 7:30 Creating a GameMaker project in a repository 8:41 Making commits 11:30 How often should you make commits? 12:54 Reverting changes and fixing mistakes 18:07 Source control is wonderful and you should definitely always use it 19:15 The end The sprites I used in this example: https://anokolisa.itch.io/free-pixel-art-asset-pack-topdown-tileset-rpg-16x16-sprites You should all go wishlist Wizarducks and the Lost Hat: https://store.steampowered.com/app/2769920/Wizarducks_and_the_Lost_Hat/ #GameMaker #GameMakerGit #GameMakerSourceControl - - - - - I've now made that Patreon: https://www.patreon.com/wizardragon That promised social media link spam. https://twitter.com/DragoniteSpam Transition / idle music is by my old friend Kamex: https://www.youtube.com/user/GreatGabite/about Rate, comment, subscribe, watch more, enjoy!

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Source Control, a thing you should probably always have | NatokHD