Source Filmmaker (SFM) is a handsome tool for animation, especially for starters. But this abandonware tool based on the Source engine, mainly Team Fortress 2, has a great deal with problems that haven't yet been solved, and probably will never be.
Yet, there are many workarounds and DIY tricks that can fix almost any issue this software can cause to your headache.
Check the rest of the SFM toolboxes right now - https://youtube.com/playlist?list=PLwMc23U27eSF0hoEAg7CUQh8yqUqBAWb8
Introduction - 0:00
1080p render - 0:42
-sfm_resolution 1080 -w 1920 -h 1080 (1080p)
-sfm_resolution 2160 -w 3840 -h 2160 (4k)
Nosteam offline mode - 2:57
-nosteam
Glowing textures (bumpmap) - 5:37
mat_bumpmap 0
Shinning lights (specular) - 6:36
mat_fastspecular 0
mat_specular 0
buildcubemaps
Engine Hunk overflow - 9:56
r_hunkalloclightmaps 0
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