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Source SDK - INFRA Soundscapes

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Feb 28, 2023
1:37:15

To those of you who are building maps for INFRA, you may need some background sounds to your levels aka. soundscapes. I have made this video it make it easier to hear a small preview of how they all sound and in which environment they are used. - Soundscapes with type "position" use sounds setup to play at specific locations in the world. - Soundscapes with type "direction" use some sort of direction specific sounds, which are sounds shifting direction based on the player's angle to the environment. - DSP stands for "Digital Signal Processor" and creates audio effects such as echoes and reverberations, which can be either automatically calculate based on the environment by the game or set by soundscapes. Some soundscapes may be excluded because they are either too quiet, may not work correctly or something else, those are are listed below. Listen with headphones for clearer details, for more information about soundscapes: https://developer.valvesoftware.com/wiki/List_of_INFRA_Soundscapes https://developer.valvesoftware.com/wiki/Soundscapes https://developer.valvesoftware.com/wiki/DSP ────────────────────────────────────────­­───────────────── Social media: Subscribe: https://bit.ly/30ex9Nl Website: https://bit.ly/2tMXi9H Discord: https://bit.ly/2NiUGYe Steam: https://bit.ly/30bw6gS ────────────────────────────────────────­­───────────────── Soundscape sections in order: 00:05 - Bank 00:32 - Bunker 07:17 - Business 10:39 - Business2 12:27 - Central 14:29 - City 14:42 - Dam 15:36 - Easter Egg 16:17 - Ending 16:57 - Exterior 18:18 - Field 20:33 - Furnace 25:03 - Industrial 25:17 - Isle 27:18 - Isle2 29:06 - Isle3 30:41 - Metro 36:18 - NPP 40:21 - Office 41:42 - Office Blackout 42:36 - Powerstation 47:47 - Prologue 48:27 - Rails 49:35 - Reactor 53:24 - Reserve 54:32 - Sawmill 55:39 - Server Room 56:06 - Service Tunnel 01:00:23 - Sewer 01:02:51 - Skyscraper 01:03:18 - Stormdrain 01:08:02 - Tech 01:08:29 - Tenements 01:15:00 - Tunnel 01:22:39 - Villa 01:24:14 - Waterplant 01:32:47 - Watertreatment ────────────────────────────────────────­­───────────────── Excluded soundscapes: // soundscapes.txt GenericIndoor GenericOutdoor // soundscapes_city.txt city.metrostation city.metrostation2 city.blackout // soundscapes_easteregg.txt cube // soundscapes_electric.txt Electric.controlroom_001 // soundscapes_industrial.txt Industrial.concrete Industrial.flooded_turbinehall Industrial.sparks Industrial.generators Industrial.warehouseempty Industrial.duct // soundscapes_prison.txt prison.ugu_room_001 prison.basement_001 // soundscapes_prologue.txt prologue.water // soundscapes_tenements.txt tenements.elevator_area_001 // soundscapes_stormdrain.txt stormdrain.room_001 // soundscapes_tech.txt tech.office tech.office_blackout tech.office_blackout_wet // soundscapes_tunnel.txt tunnel.watertreatment sewer.tunnel_01 sewer.tunnel_02 tunnel.crumbling // soundscapes_watertreatment.txt building.garage office.hallway // soundscapes_waterplant.txt waterplant.sewer_pump_001 ────────────────────────────────────────­­───────────────── I do not claim to own any of the copyrighted material used in this video.

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Source SDK - INFRA Soundscapes | NatokHD