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Spaceship Controller in Unity - Weapons Implementation (Part 4)

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May 15, 2026
19:39

Part 4 of 5 in a miniseries that will demonstrate project planning, coding and mathematics fundamentals, and leave you with a working spaceship that can fly in both arcade and sim modes, fire projectile and raycast weapons, and swap between cockpit and external viewpoints. If you enjoy videos like this and hope to see more, please consider subscribing to the channel and to Patreon. Support the channel on Patreon: patreon.com/stephenhenderson Check out my games on Steam: https://store.steampowered.com/search/?developer=Core%20Strand%20LLC Purchase my epic fantasy novel, The Amalgam: https://a.co/d/dh58r1I As always, all source code is directly accessible to Patreon subscribers.

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Spaceship Controller in Unity - Weapons Implementation (Part 4) | NatokHD