Go ahead and Wishlist my game made with Fishnet here: https://store.steampowered.com/app/2349410/Forging_Ahead/
This is episode 3 to the short series where i explain you how to setup a mutliplayer project in Unity. In this video we are taking a look at spawning & despawning objects over the mutliplayer network.
Scripts used in video:
PlayerSpawnObject: https://pastebin.com/XNYQ3ZC5
Discord: https://discord.gg/HRfzz58NYk
If you have any questions, leave them in the comments and i'll try my best to help you.
A like, comment and perhaps a subscription with the bell notifications turned on, is very much appreciated! But i love you anyway for just watching :)
0:00 Introduction
0:32 Setup
1:31 Spawning Objects
5:06 Explaining spawning
6:03 Testing Spawning
6:26 Despawning
7:43 Explaining
8:03 Testing in multiplayer
8:26 Outro