Hello Spinemators!
Here is one more tutorial for Spine 2D, now covering a little bit of rigging.
For this tutorial I am creating a reverse foot setup, very common in 3d rigs that allows the character to have different points of rotation on the foot, plus, I am adding an extra squash and stretch control to the knee that can help you with more cartoony animations.
I hope you enjoy it! Have fun!
00:00 - Intro
01:07 - Basic Rig Structure
03:13 - Creating IK Constraints
04:39 - Parenting IK and Controls
06:56 - Meshing the images
09:48 - Refining weights on Animate Mode
12:39 - Stretchy Leg Setup
Want to know more about my work? Check my social channels:
https://www.instagram.com/julianocastro/
https://www.artstation.com/julianocastro/
https://www.julianocastro.com/