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🌍 Spine 2D Globe Animation – FULL Step-by-Step Tutorial

1.9K views
Aug 2, 2025
36:15

🌍 Learn How to Create a Fully Rotating Globe in Spine 2D! 🦴✨ Welcome back to Cartoonee Devsich! In this step-by-step Spine 2D tutorial, you’ll discover how to build a realistic rotating globe from scratch using mesh, bones, constraints, and pro animation tricks. Whether you're a beginner or an advanced animator, this video will guide you through every step—from creating a hexadecagon mesh to binding weights, setting up rotation controllers, and even adding advanced IK constraints for flexible animations. Access the files from here: https://drive.google.com/file/d/1NT1jAiQeZI0_pHFs5vVq3tpdlBb8uyx2/view?usp=drive_link Password: thanksforsubscribing 🔔 Don’t forget to Like, Share, and Subscribe for more Spine 2D tutorials and game animation tips! ______________________________________________ 0:00 Intro – Spine 2D Globe Animation Tutorial 0:16 Images Used for Spine Animation 0:47 Step 1 – Mesh Setup for Hexadecagon Shape in Spine 1:18 Step 2 – Creating and Duplicating Bones for Globe 7:20 Step 3 – Preparing the Map Texture for Animation 12:42 Step 4 – Binding Bones and Weight Painting 19:08 Step 5 – Adding Controllers for Scale & Rotation 21:38 Step 6 – Creating Spherical Globe Shape 23:10 Step 7 – Using Constraints for Controllers 29:09 Step 8 – Advanced Constraint Bones Setup 31:55 Metrics & Export Settings for Spine Project 32:28 Animating Without Constraint Bones (Alternative Method) 34:28 Examples – 6 Separate Image Sets for Globe Animation 35:07 IK Constraint Bones for Boxes or Dice Animation 35:54 Floating Rock or Stone Animation Example 36:05 Outro – Like & Subscribe for More Spine Tutorials ___________________________________________________ 📌 What You’ll Learn: ✔️ Create a 16-point hexadecagon mesh for rotation ✔️ Duplicate and rotate bones with perfect alignment ✔️ Bind bones to a map texture with proper weighting ✔️ Add scale and rotation controllers using constraints ✔️ Convert flat meshes into a spherical globe ✔️ Animate using constraint bones (or without them) ✔️ Use IK constraints for cubes, boxes, dice ✔️ Advanced examples: floating rock, multi-part elements ✔️ Optimize performance with correct export settings

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🌍 Spine 2D Globe Animation – FULL Step-by-Step Tutorial | NatokHD