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Splitting Treasure/Skulls [Particle Flow Quick Tutorial]

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Jul 1, 2014
2:03

This time we create something simple and fast with Particle flow and Mparticles. We create a Mparticles flow with a spawn that duplicates the shape that we specify in the Birth Group. Keep the subframe samples low so that it's faster and heavier. I use a value of 1. I noticed no changes with adding multi-threading, so don't use it. Here is a link to a selection of files I created for you guys. Download them and learn what I did, then put your own work on them and show us if you make anything cool. With our next video, I'll be adding 8 more. They will go from basic to advanced over time. dropbox.com/sh/vfe680i629b67x0/AAB99RkjAMaF-Q4toESr8BBLa Developed by Adam Reid and Particle Skull.

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Splitting Treasure/Skulls [Particle Flow Quick Tutorial] | NatokHD