#godot #tutorial #apano
Seventh step, adding some art to the stage as well as a basic camera script to follow the player character. This Script will be improved upon in the future. As for the art, we achieve the movement effect via parralaxing which correct numeral values.
Stage Art - https://www.mediafire.com/file/54jscf98jjbyto0/Smashville_art.rar/file
GAME FILES AND SCRIPTS - https://www.patreon.com/posts/game-files-and-7-85412669?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
0:00 Intro
0:31 DOWNLOAD FREE ART
0:44 Import Art Assets
1:07 Foreground Art
2:32 Background Art
4:11 Sprite Scale
4:48 Positioning Background Art
5:46 Parallax Scale
6:17 Adjusting Z-Index
6:39 Camera Script and Setup
8:00 Testing Stage
8:25 Adjusting Art and Ledge
9:14 Outro
Music used in this video:
Street Fighter 3 2nd Impact - Crowded Street
Streets of Rage 2 - Dreamer (Jazzy Remix)
Deadly Arts - Gouriki Stage
Ape Escape - Mysterious Age
Sonic The Hedgehog - Aquatic Base
#Apano
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Stage Art & Basic Camera Script || Godot 3.5 Platform Fighter Tutorial || Part 7 | NatokHD