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Stationeers: Mars Lp 22

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Apr 20, 2026
51:00

I'm back! I have been struggling with how to make content with this specific challenge. I think the main problem is that I generally make my bases power efficient by default. Phase change devices, not many lights, leaving things off. 10 Generators dont really act like a hindrance if I rarely do that. So I'll keep the 10 generator challenge, but now I'm going into the more expensive things... atmospherics. Atmospheric machines and pump uses a lot of power. While I am averaging 3kW of power at a time, something that 4 solar panels can mostly handle during the day with occassional GFG and solid fuel generator power, I'm curious to see what a full atmospherics processing center will use. The deep miner outposts are done, so they will generate resources passively while I work on the atmospherics. After I get the atmospherics working, I need to make lots of displays to give me data. On this return I'm just driving around to show what the 3 different outposts are. Then I need to come up with modifications to them to make refueling a bit better since the goal is rover transport. After that it is working full on an actual atmospherics filtering setup so that I can get the CO2 and Nitrogen in my greenhouse and figure out what to do with all that oxygen. And then being actually making water as well. Chapters 0:00 Intro and recapping 2:50 Greenhouse checks 5:00 Medium Gas trader 10:30 Outpost checkups 18:00 Alien artifact 23:00 Coal Power plant 28:10 Runaway Drum 37:15 Atmospherics in progress 43:20 Wrapping up and deciding on atmospherics going forward 50:30 Outtro

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Stationeers: Mars Lp 22 | NatokHD