Stride3D tutorial: Storing and retrieving game data using an API!
🚀 Dive into the world of game development with this Stride3D tutorial! This video is a guide to integrating web APIs using C# and .NET for efficient data storage and retrieval from a simple game made with the Stride3D game engine. 👨💻 What you'll learn: This tutorial will be using the game made in previous tutorials: https://youtu.be/n_PAoBGi2Og Building a Web API with C# and .NET: Step-by-step instructions on crafting a basic API tailored for game data management. Integrating API with Stride3D: Learn how to seamlessly connect your game engine with the web API for real-time data storage and retrieval. 💡 Ideal for: Game Developers, Students, and Enthusiasts in Game Programming. Timestamps: 00:00 - Intro 02:39 - Creating the API project 05:36 - Creating the score class 06:50 - Configuring EF Core 08:46 - Adding a connection string 10:45 - Creating the Database 14:36 - Creating a controller with endpoints 22:08 - Testing the API 27:02 - Creating the Save game UI 34:41 - Loading the save game UI 42:16 - Creating the API Service 47:08 - Submiting game data (player name and score) 53:16 - Retrieving game data (Getting top ten scores) 🔗 Useful Links: API github repo: https://github.com/EmanuelGF/GameAPI Game github repo: https://github.com/EmanuelGF/GhostHunterGame/tree/StoringRetrievingDataExternallyViaAPI Other: https://github.com/Doprez/Awesome-Stride 👋 Subscribe for more tutorials, tips, and insights into the world of game development. 🔔 Don’t forget to hit the bell icon to stay updated with our latest content. ✍️ Your feedback is valuable! Drop your questions and suggestions in the comments below. Credits: Backgroud music from https://soundcloud.com/joel-fa-sca #Stride3D #GameDevelopment #WebAPI #CSharp #DotNet #GameProgramming #Tutorial #LearnCoding"
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