Calculation method:
Model size (using Blender to export scm files) * UniformScale(from unit bp files) * 20 = real size
This is my empirical formula. Its results accord with almost all the official data I know.
Reference data:
https://www.gamespot.com/articles/supreme-commander-feature-preview-uef-units-and-structures/1100-6153450/
https://www.gamespot.com/articles/supreme-commander-profile-preview-cybran-nation-units-and-structures/1100-6154677/
https://www.gamespot.com/articles/supreme-commander-profile-preview-aeon-illuminate-units-and-structures/1100-6156805/