Switch Weapons! - Unity Tutorial #2
Switching weapons with scriptable objects gives us all the variable we need for our arms in one place only. This way, changing bullet type, bullet speed, damage, fire rate, it's all done by simply switching the scriptable object, which contains all the info about our weapon! In this part 2 we make an inventory UI so that we can see our weapons and the current one is highlighted. We also use weapon drops to get new weapons. //Watch part 1! https://youtu.be/RKXgJf4ci-M //Github repository. The master branch has the newest episode https://github.com/Ordaricc/Switch-Weapons //Twitter https://twitter.com/RickyGameDev //I'm making a game called AAA! Here's a teaser trailer https://www.youtube.com/watch?v=NQ0hE-7M5n4 //And here's an analysis and gameplay! https://www.youtube.com/watch?v=em5OOncu0GY //Discord server https://discord.gg/yaQ6attaZa //Timestamps 00:00 Preview 00:25 Intro 00:34 Tutorial 14:56 Outro //People I think are cool that inspire me ➞ Brackeys, great tutorials easy to follow: https://www.youtube.com/user/Brackeys ➞ DaniDev, young guy with crazy game ideas: https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ ➞ CodeBullet, kinda obsessed with re-making Snake, but really charismatic: https://www.youtube.com/channel/UC0e3QhIYukixgh5VVpKHH9Q ➞ Carykh, crazy smart guy that tries to machine-learning everything https://www.youtube.com/user/carykh //Music The outro song is Cartoon Villains by Ricky Dev //spaghetti bio here Hi, I'm Ricky. Today I'm making games, tomorrow who knows. I'm a 23M from Italy, trying to make it as a videogame designer and programmer. Ciao!
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