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Tactical Combat 1 - Source Control and Project Creation - Unreal Engine Tutorial Turn Based

31.2K views
Feb 5, 2022
19:52

We learn how to setup Git, Sourcetree and Bitbucket. Then, we create an Unreal project to get ready for the next video. ──────────────────────────────────────────────────── Marketplace page ► https://www.unrealengine.com/marketplace/en-US/product/f850983c12634f14ba9deee181549028 ──────────────────────────────────────────────────── Poll Tactical ► https://forms.gle/GzB6Bm5Vy1bgcWCR9 ──────────────────────────────────────────────────── French Channel ► https://www.youtube.com/AlexQuevillonFr?sub_confirmation=1 English Channel ► https://www.youtube.com/AlexQuevillonEn?sub_confirmation=1 ──────────────────────────────────────────────────── Discord ► https://discord.gg/X7hdkNag2b Patreon (Project Files) ► https://www.patreon.com/alexquevillon YouTube Members ► https://www.youtube.com/channel/UCwxDFJzF_T468-QmoyaGusA/join ──────────────────────────────────────────────────── Unreal Engine Version ► 4.25 4.22 to 4.27 also work without any changes 5.0 and 5.1 not recommended, but work with minor differences ──────────────────────────────────────────────────── 0:00 Intro 0:11 What's a Source Control? 0:25 Git VS Perforce 0:53 Install Git 1:45 Install Sourcetree 2:48 Choosing a server 3:23 Create a Bitbucket account 3:43 Create a Repo on Bitbucket 4:30 Clone the Repo in Sourcetree 5:30 How to use Sourcetree 12:12 Create Unreal project and setup the gitignore 16:39 Use Source Control to diff a Blueprint in Unreal 19:29 Patreon Wall! #UnrealEngine #UE4 #UE4Tutorial #Unreal Tactical Combat 1 - Source Control and Project Creation - Unreal Engine Tutorial Turn Based

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