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The Anim State Machine | Adv. Anim Application [UE4/UE5]

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Feb 13, 2022
12:42

Hey friends! Today we're taking a little dive in to the Anim State Machine - this will be more of a refresher for the intermediate users out there but you'll definitely pick up a new tip or trick! State machines are a great way to animate characters, particularly movement animation. States are mutually exclusive, which is why they are a very neat and tidy way to assign actions to your character's movement states. ------------------------------ Discord: https://discord.gg/HUacdHUaXq YouTube: https://youtube.com/c/prismaticadev Twitch: https://twitch.tv/prismaticadev Patreon: https://patreon.com/prismaticadev Twitter: https://twitter.com/prismaticadev ------------------------------ Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD's Programs of choice: Unreal Engine 4 - (Game Dev) Blender 2.8 - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resolve - (Video editing) Adobe Photoshop - (Graphics and Texturing) Quixel Mixer - (Texturing) ProTools 11 - (Compositions and mixing) OldSchool Runescape - (Chillax time) Filmed using: Sony A7s2 body Sony 24-70mm f/2.8 GM lens Yonguo YN360 LED's for colour Yongnuo YN760 chip LED w/ Godox softbox for key My lovely cats names are Boycat, Girlcat and Ladycat :)

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