Let's create an axis-aligned bounding box for each body. This will give a general idea of where the bodies exist in the 2D world and eventually help with making fewer collision checks and loops.
Source code (github):
Flat: https://github.com/twobitcoder101/Flat
FlatPhysics: https://github.com/twobitcoder101/FlatPhysics
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The Axis-Aligned Bounding Box - Let's Make a Physics Engine [13] | NatokHD