The Breakthrough Machine 🧱
This is a machine that turned out WAY better than I expected! It was built as my part of Domino World 2021, and I'm so proud of this machine that instead of uploading it as simply "Domino World 2021: Machine Close-Up", I decided to turn it into it's own thing, and give it a real title! I hope you love it just as much as I do. Support me on Patreon! https://www.patreon.com/jackofallspades98 LINKS: Check out Domino World 2021: https://youtu.be/Jkq_rMMAmeg ALL Domino World 2021 Machine Close-Ups: https://youtube.com/playlist?list=PLJc_biUk0i764H560UlRqhVlcL64p_4Oq Custom "Breakthrough" artwork by Quiara Vasquez: https://qvxwordz.blogspot.com/?m=1 I expected this project to be more or less on par with other event machines I've made: some pretty good tricks, but clearly built under time constraints, and nothing compared to something like 8 Ball Machine, which was built over 3 months. But turns out I was wrong! I had the itch to build another freestyle machine, so I had some good ideas stockpiled, and I managed to knock out an extremely good machine in about 2 weeks. While it's still shorter in time and trick count than my previous full-length machines, I think it excels in other ways: I wanted to emulate a kind of @TheContraptionKing-esque style a little bit. I admire how his machines have clear sections for each trick, but those tricks all fit together perfectly and flow impeccably between them. So for this machine, I tried to give each trick it's own distinct section, and have less overlapping and interweaving than in my previous machines, and I'm happy with how I pulled that off. I also wanted the machine to be fully understandable from the overhead vantage point, and a big part of that was considering which tricks should be foreground, and which tricks should be background. I knew the Rolling Globe Cube trick (0:42) would be very tall, so I put that in the back corner. The Upside-Down Launch ended up way taller than expected, but luckily I made that pretty early on, so that got added to the back of the table as well. I then moved on to some lower-to-the-ground tricks to round out the front of the table, and finished with a vertical wall trick in the back right corner. Looking at the machine from the side, it forms a very clear triangle shape (https://bit.ly/2VZDBd9), which I think perfectly exemplifies this foreground/background approach to building. MACHINE STATS: Time taken to build: ~2 weeks Number of fails: 28 for handheld, 9 for overhead (For the Domino World version with in/out transitions: 16 for handheld, 11 for overhead) Time: 41s Favorite trick: Colliding Billiard Balls (0:20) Most fails: Colliding Billiard Balls Most unreliable: Colliding Billiard Balls Most frustrating: Upside-Down Launch (0:50) MUSIC: Atef - Home https://youtu.be/3xqRHBYRZbY Follow Atef: Spotify: https://open.spotify.com/artist/1b8QKXnA1e1CPFMosj8OMi Instagram: https://www.instagram.com/4t3f36/ Want to hang out with other chain reaction artists and enthusiasts? Join the official Domino & Machine Community Discord server! https://discord.gg/9x8trKhS8K I am also interested in commissioned work, such as live events, commercials, or product placements. Contact me via e-mail at [email protected] if you have any questions.
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