The Unite 3ds Max plugin relinks missing files supporting many third party file types plugins
Unite is designed for 3ds Max artists working with third-party renderers and plugins to relink missing non-native file types. This video is from Ruby Haskell's SINi MASTERCLASS. ▷ https://www.youtube.com/playlist?list=PLKF8J5JtHdmYSq4a989i5h7P1_RgMlM8G ▷ Go back to the last video, Jumble, https://youtu.be/-YHkeBkEfLE ▷ Jump to the next video, PreFlight, https://youtu.be/h2pIE-Q-S_k Unite includes archiving to package projects into self-contained folders. Unite also includes re-pathing, which helps 3ds Max artists reconnect 3D assets when moving to a different drive. *Chapters* 00:20 Unite 3ds Max plugin introduction 01:27 Relinking 3ds Max projects using the Unite plugin 04:16 Archive 3ds Max projects using the Unite plugin 05:50 Alternative workflow to archive large 3ds Max files with loads of proxies 08:30 Re-pathing linked assets in a 3ds Max project using the Unite plugin *About SiNi* SiNi is a 3D artist-led software developer building 3ds Max plugins and scripts for the architectural visualisation community. Since 2016, our 3ds Max plugins have been used by thousands of archviz artists to optimise and streamline their visualisation workflows. Want to know more? Check out the links below. ✅ Sign up https://www.sinisoftware.com/ ✅ 30-day free software trials https://docs.sinisoftware.com/licenses-and-users#nkXM4 ✅ Help Docs https://docs.sinisoftware.com/ *Follow on Social Media* 🌍 ✅ Facebook https://www.facebook.com/SiNiSoftware ✅ Instagram https://www.instagram.com/sini_software/ ✅ LinkedIn https://www.linkedin.com/company/sini-software ✅ TikTok https://www.tiktok.com/@sinisoftware #3dsMax #3dsMaxTutorials #Best3dsMaxplugins
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