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Thumper Editor Reference #1: Playable Objects

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Jun 1, 2020
2:32

This is a video guide for every playable (interactive) object that can be added to a custom level. The list of playable objects appearing in this video are listed below. 1. Track [0:05] .leaf - pitch [0:08] .leaf - roll [0:11] .leaf - turn [0:14] .leaf - turn_auto [0:17] .leaf - scale_x [0:20] .leaf - scale_z [0:23] .leaf - visibla01, visibla02, visible, visiblz01, visiblz02 [0:29] avatar.lib - sequin_speed 2. Thumps [0:39] thump.spn - thump_rails.ent [0:42] thump.spn - thump_rails_fast_activat.ent [0:45] thump.spn - thump_checkpoint.ent [0:48] thump.spn - thump_boss_bonus.ent [0:52] thump.spn - thump_rails.a01, thump_rails.a02, thump_rails.ent, thump_rails.z01, thump_rails.z02 3. Grindables (Red Bars) [1:02] grindable.spn - grindable_still.ent [1:04] grindable.spn - left_multi.ent [1:05] grindable.spn - center_multi.ent [1:07] grindable.spn - right_multi.ent [1:08] grindable_multi.spn - grindable_double.ent [1:10] grindable_multi.spn - grindable_thirds.ent [1:11] grindable_multi.spn - grindable_quarters.ent [1:13] grindable_multi.spn - grindable_with_thump.ent, grindable_double.ent [1:16] grindable.spn - left_multi.a01, center_multi.a02, center_multi.ent, center_multi.z01, right_multi.z02 4. Duckers (Blue Rings) and Jumps [1:25] ducker.spn - ducker_crak.ent [1:26] jump.spn - jumper_1_step.ent [1:28] jump.spn - jumper_boss.ent [1:29] jump.spn - jumper_6_step.ent [1:31] jump_high.spn - jump_high_2.ent [1:32] jump_high.spn - jump_high_4.ent [1:34] jump_high.spn - jump_high_6.ent [1:35] jump_high.spn - jump_high.ent [1:38] jump_high.spn - jump_boss.ent 5. Millipedes [1:44] millipede_half.spn - swerve_off.a01, swerve_off.a02, swerve_off.z01, swerve_off.z02 [1:47] millipede_half.spn - millipede_half.a01, millipede_half.ent, millipede_half.z01, millipede_half.z02 [1:50] millipede_half.spn - millipede_half_phrase.a01, millipede_half_phrase.a02, millipede_half_phrase.z01, millipede_half_phrase.z02 [1:53] millipede_quarter.spn - millipede_quarter.a01, millipede_quarter.a02, millipede_quarter.ent, millipede_quarter.z02 [1:56] millipede_quarter.spn - millipede_quarter_phrase.a01, millipede_quarter_phrase.a02, millipede_quarter_phrase.z01, millipede_quarter_phrase.z02 6. Sentries [2:05] sentry.spn - level_5.ent [2:13] sentry.spn - level_8_multi.ent -- Thumper File and Object Format Specification (WIP): https://rainbowunicorn7297.github.io

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Thumper Editor Reference #1: Playable Objects | NatokHD