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Tile-based game Part 17: Tweening/Easing Animations

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Oct 24, 2016
14:59

In this video, we introduce "easing functions", a simple way to create smooth animations that aren't linear. See this link for the animated easing examples: http://gamemechanicexplorer.com/#easing-1 In each video in this series, we'll add another feature to our game until we have a full game experience with graphics, animations, sound, and much more! Code for this part: https://github.com/kidscancode/pygame_tutorials/tree/master/tilemap/part%2017 If you like these videos please consider supporting me on Patreon: https://www.patreon.com/kidscancode Other helpful links: * Installing Python: http://kidscancode.org/python-install.html * Installing Pygame: http://kidscancode.org/blog/2015/09/pygame_install/ * Setting up Atom: https://www.youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode

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Tile-based game Part 17: Tweening/Easing Animations | NatokHD