Time Trial Tutorial | BeamNG
Your questions and suggestions are more than welcome! -- 0:10 Download NotePad ++ https://notepad-plus-plus.org/downloads/ -- 2:40 Spawn Sphere names https://pastebin.com/raw/x4cfUT8Z -- 4:27 Level / Map names https://pastebin.com/raw/RaJKziLv -- 4:48 json file https://pastebin.com/raw/aNN6ysJX Fields I didn't describe in the video: "lapCount": The default number of loops. Applies only if the time trial loops. "closed": For a loopable time trial, set to true. If so, put the start/finish at the "finishLineCheckpoint field and the "startLineCheckpoint" field should be ommited. "reversible": Set to true if the time trial can be done in reverse. A reverse spawn point will be necessary. "allowRollingStart": Set to true if you want the player to be able to get momentum before passing through the first checkpoint. A rolling start spawn point will be necessary. "tod": A numeric value from 0 to 8 for the time of the day. If ommited, the default is 3 (early noon). -- Download this Time Trial! https://drive.google.com/file/d/1qSzGKOWTTDRg3xxDkVuTY18cd5TkNoQb/view?usp=sharing
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