Toggle Between Third-Person and First-Person Camera Perspective | Unreal Engine 5 Blueprint Tutorial
☕ Buy me a coffee pls ⏩ https://buymeacoffee.com/melvintanggames Hey guys! Today’s video is a bit shorter than usual, but still super useful. I’m going to show you how to toggle between First-Person and Third-Person camera views in Unreal Engine 5 using Blueprints. We’ll go through everything step-by-step: setting up the first-person camera, creating the input action (I’ll explain both the old and new input systems), and then building the camera-switching logic. This works great for horror games, RPGs, FPS/TPS… basically any game that needs multiple perspectives. And for the next video, I’m planning to make a smooth camera transition version, plus a light switch and full flashlight system. So stick around for that! Don't forget to hit the subscribe button and give the video a thumbs up! Your support means a lot to me, haha. Complete Project (UE 5.5) ⏩ https://pixeldrain.com/u/FHr1h1oG 📌 Find me on: Website ⏩ https://melvintanggames.com/ Instagram ⏩ https://www.instagram.com/melvintang_games/ LinkedIn ⏩ https://www.linkedin.com/in/stewardmelvintang/ Email ⏩ [email protected] 🍵 Tutoring Session: If you need further assistance, I’m also available for 1-on-1 tutoring sessions. You can use these sessions to consult, debug issues, or implement new features (all feature requests are welcome). If you’re interested, please email me with a brief description of your problem and or your idea. 📁 Chapters: 00:00 Intro 01:00 Creating FPS Perspective Camera 03:53 Make a Input Action Mapping to Switch The Camera 05:09 Switch Camera Logic 08:30 Results
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