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Top Tip Tuesday - Random Data Control

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May 5, 2026
11:37

For Top Tip Tuesday this week, we’re building a procedural nxQuestion control rig to manage particle properties during animation. Starting with a basic xpEmitter and nxWind scene, we introduce nxScale to animate the particle size and discus the limitations of this modifier on its own for this specific effect. Rather than having to create multiple xpEmitters and nxScale modifiers, we add three Particle Groups and use nxQuestion for procedural control. Adding a Math Random layer with Time Variation turned off and a usable range input, we separate the particles into their respective groups, also changing the color so that we can easily differentiate them in the viewport. With the rig set up, we jump back in to nxScale and use Data Mapping to set the particle scale based on their group, dialling in the particle counts of each group to get the result we need. A beautifully simple rig set up with use across multiple applications, this one will level up your particle control with ease. Keep learning with us - subscribe and hit that like button! Download the scene file here: https://media.insydium.uk/downloads/toptips/2026/TTT_Random_Data_Control.c4d What is INSYDIUM Fused? https://insydium.ltd/products/fused/ Want to know every detail of every feature? Check out our Manuals: https://insydium.ltd/usermanuals We’re active on Social Media too! So, if you haven’t already; give us a follow! https://x.com/insydium_ltd https://www.facebook.com/INSYDIUMLTD https://www.instagram.com/insydium_ltd/ https://linkedin.com/company/insydium

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Top Tip Tuesday - Random Data Control | NatokHD