The video shows a demo running on STM32F429 Eval board, which utilizes the TouchGFX Texture Mapping feature.
The TextureMapper widget is a highly optimized image renderer that can be used for displaying an image, which is scaled and/or rotated in two or three dimensions during run time. With this widget, TouchGFX is making the GUI developer capable of easily implementation of stunning Texture Mapping effects running on Cortex M microcontrollers.