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Tutorial 1: Manually Spawning Zombies In L4D2 Hammer

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Mar 7, 2015
15:42

Tutorial 1 Of The Big Book of Rofl: Manually Spawn Zombies I will outline two ways to manually spawn zombies: Via trigger_multiple Via logic_timer+func_button ---- You can spawn the zombies through any output you desire, but these are the two examples I will use for the video. Disclaimer: This by no means should replace the Nav mesh. In fact you still need the nav mesh. You should not use this method for the normal as far as spawning goes, instead you should use it as a technique to add more zombies or difficulty. Using this method you can have a boss spawn zombies for example. If you have a tutorial request leave it in the comments below. Gamemaps Profile: http://www.gamemaps.com/profile/107828 Steam Profile: http://steamcommunity.com/id/Roflmahwafflz/ Download the Example VMF: https://www.mediafire.com/?avf9k0k3vjdcs6j Link to Zombie Population List: https://developer.valvesoftware.com/wiki/Left_4_Dead_Infected_Populations This was all done in Hammer World Editor for Left 4 Dead 2. This tutorial is Left 4 Dead 1/2 specific and cannot be translated into other source games as this tutorial deals with the info_zombie_spawn entity.

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Tutorial 1: Manually Spawning Zombies In L4D2 Hammer | NatokHD