Create an abstract painterly particle effect with Cinema 4D. Discover how to use native particles in Liquid mode, emit particles from a mesh, model it with PolyFX, integrate Rigid Body animation, and manage caches for a smooth and professional workflow.
👉 Download the reference materials from this link:
https://drive.google.com/file/d/1PHu3AD_nMUu4wlSw2pjfwn-PQEF58Y1/view?usp=sharing