In this tutorial I demonstrate how to make a roller coaster Spline Control and a few simple meshes.
Once the coaster is set up I run through how to 'bake' that down into an optimised mesh and baked animation, ready for excport to Unity or other game engine.
The 'Add N bones' script used in the video is available here:
http://www.smallanimations.com/addbonechain
The 'bake instances' plugin is availble here:
https://www.lightwave3d.com/assets/plugins/entry/bake-selected-instancers/
MF Motion Baker is available here:
http://mentalfish.com/lightwave/
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Tutorial: Creating a roller coaster in LightWave 3D | NatokHD