Tutorial - Lighting and Rendering a Portrait in Modo
In this Lighting and Rendering tutorial the guys from FlippedNormals.com are going to take a look at how to light a portrait in modo using some simple techniques, to really make your models come to life. the guys from FlippedNormals.com is going to take a look at how to light a portrait in modo using some simple techniques, to really make your models come to life. Here are the key points in the video: - Use a three point light setup - Area lights are awesome for portrait lighting as they produce as soft and comfortable result - Make one of the lights more dominant when it comes to saturation. You want to control where your saturation is so that it doesnt go all over the place. - DOF can really add the last bit of polish to your lighting. Ctrl F to auto focus in the preview - Do color grading once the render is done. Very, very rarely is the image as good as it can be straight out of modo. - An ambient occlusion pass can really help to bring the details out. - Use a backdrop to control the background of your portrait. If you enjoyed this tutorial make sure you go ahead and check out their website / social media. WEBSITE - http://flippednormals.com/ FACEBOOK - https://www.facebook.com/flippednormals TWITTER - https://twitter.com/flippednormals VIMEO - http://vimeo.com/flippednormals --------------------------------------------------------------------------------------------- Thanks for watching, The Edge3Dcgi Team Tutorials - Inspire - News www.edge-cgi.com:
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