This is a simple tutorial on how to add and remove players at runtime based on the number of connected controllers.
You will learn how to:
-Create the base code
-Choose whether to use the first controller as a second player
-Decide whether or not to enable split screen
This is my first tutorial, for any suggestion let me know!
Music:
Vexento - Pixel Party
Vexento - Masked Heroes
Tobu - Candyland
Download
0 formats
No download links available.
TUTORIAL Local multiplayer Unreal Engine 5.5 (multiple controller) | NatokHD