[TUTORIAL MLO REDM] World Collison's YBN
Welcome to this short tutorials i will try to make for RedM, I will try to make guide to help you along the way from making MLO's for RedM from the very basics to try to do more advanced concepts. Whether you're completely new to MLO development or looking to sharpen your skills, this video has something for you. In this tutorial, you’ll learn: example (Blackwater) using Blender + Sollumz and CodeX How to locate your world collisions for RedM/RDR2 and read ybn file paths Exporting YBNs (CodeX World View / Explorer) Importing & editing collisions in Blender (Sollumz) By the end, you’ll know how to edit world collision meshes, and stream reliable world collisions with minimal performance cost on your server. Important Notes (performance) Need extra help or want to connect with other creators? Join the OSG Development Community Discord: 👉 [OSG Development]( / https://discord.gg/zgu3DJvxPc ) Everyone is welcome! by OSG Development Important Links: [OSG Development]( https://discord.gg/zgu3DJvxPc) [Codex Patreon]( https://www.patreon.com/c/dexyfex/membership) [Join the CodeWalker Discord server at:] (https://discord.gg/BxfKHkk) [Latest Sollumz Rdr](https://github.com/Sollumz/Sollumz_RDR) Other links to support: [Sollumz Collective](https://opencollective.com/sollumz) [RedM Collective](https://gofund.me/5d3940a8)
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