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In this episode we'll go through how to implement the lobby system in Photon Fusion. This allows you to create a server browser where you can see the name of the game sessions and how many players are connected. You can easily extend this with additional information that you'd like to display like which map is loaded etc.
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Music "Late Night Radio" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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Chapters:
00:00 What we'll cover in this tutorial
00:30 Photon Fusion Lobby explained
01:42 List UI
15:07 Adapt Network runner
20:11 Lobby implementation
21:27 Create/Join game
32:06 Get session information
42:10 💗Patreon supporters
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