UE | Niagara UI Renderer | Advanced Tutorial [3]
Today we're gonna implement a cool coin collect effect using particles. For this I'm using Niagara UI Renderer, which is a free plugin for Unreal Engine. You can download it from: Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/niagara-ui-renderer Unreal forums (including UE5EA version): https://forums.unrealengine.com/t/niagara-ui-renderer-free-plugin-for-ue4/211365 GitHub: https://github.com/SourySK/NiagaraUIRenderer 00:00 Intro 00:49 Creating a base Niagara System 04:40 Adding the Niagara Widget to UI 05:35 Sending the spawn data to our Niagara System 15:52 Improving the Niagara System 17:36 Counting dead particles as collected 24:39 Attract particles to their target location 32:59 Particles bouncing around from the edges of the screen 37:53 Killing particles when they touch the target 39:13 Tweaking the effect 44:08 Fixing a bug 47:56 Result and testing 48:48 Outro Assets used in the video: Jack O' Lantern character: https://www.gameart2d.com/jack-o-lantern-free-sprites.html Tileset: https://www.gameart2d.com/free-platformer-game-tileset.html Background: https://craftpix.net/freebies/free-horizontal-2d-game-backgrounds/ Crystal Texture: https://craftpix.net/freebies/free-crystals-2d-game-items/
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