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How to use Curve Atlas asset type in Unreal Engine 5 materials (shaders)? Learn how to pack multiple gradients (or LinearColor curves) onto an efficient atlas. Then read them by a material instance parameter, using CurveAtlasRowParameter. All of it refreshes in editor without reimporting! It's therefore an evolution of the classic gradient mapping workflow
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UE5: Gradient mapping with Curve Atlas // Tutorial | NatokHD