Ultimate GASP V1.7.5
Unreal engine 5.5 based on Game Animation Sample Project download project on Patreon : https://www.patreon.com/UstudioGaming V1.7.5: -fix rotation of weapons to always be in the direction of the crosshair.✅ -add a smoother rotation when in AIM✅ -reduced rotation speed with the sniper and binoculars (it's much more pleasant)✅ -fix grenade inventory by @wrathofal (If you collect several grenades, they disappear after using only 1) -Add Procedural Recoil -Retarget All animation from Lyra (the ik were not in their good location) -add Spawner Manager for AI (and respawn after die if needed) -add for all item pickup child with quick pickup like lyra -Fix Left hand on weapons -Add Camera Security -Fix Lazer Wall (nanite auto activate with ue5.5) -Add new Weapons SciFi with projectile niagara for ammo (rifle , pistol , shotgun, grenade launcher (electric) ) Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword , FlameThrower, sniper) -Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric) -AI system with chase, hearting ..... -Car System (with cars from City Sample -Chaos System (glass and other) -Some Item (Bandage , Binoculars, Torch) -Xray (Like the last of us) -Balance System -Impact and effect on each surface and Interactive Surface ( sound , Niagaga ) with Data Asset -Ai enemy like Spider -Pickup System with outline -Flashlight -PopNumber when Damage -Tripwire Mines system -pipe fire and smoke -weather manager (snow and rain) from my marketplace asset "Ultimate Surface Interactive Trace" -Inventory Component -Radial Menu for Item -Crouch System -foot IK with control Rig -Zipline -Ai enemy From Paragon -Sliding System -stealth system -throw rock for AI -loot item on AI Death -Stealth system -Stealth Finisher -Spline Track Guide (for tutorial by exemple) -basic tutorial -basic mission and world Marker -electric barrier -Narrow Space -Path Track for AI (to follow a specific path and can take a break determined in advance at each of the points) -SaveGame/LoadGame with checkpoint (with full inventory save and location character) -Full Main Menu ( New game / Continue / Select Level / Graphics Option / Credit ) -Damage for Melee attack with pistol , rifle , shotgun -swimming system Explosion Pack : https://www.patreon.com/posts/ultimate-hit-ue5-121013523 Hit Impact Pack : https://www.patreon.com/posts/ultimate-hit-vfx-120967972 Discord : https://discord.gg/eQ6vzwuK9e Main inputs: 1) Move - W,S,A,D 2) Jump - Space Bar 3) Sprint - L Shift 4) Crouch - C 5) Aiming - R Mouse Button 6) Camera Third person / First Person - T 7) Aiming - R Mouse Button 8) Shoot L Mouse Button 9) Reload Rifle - R 10)Grenade - G 11)temporary Select weapons - Q 12)Show/hide Help - TAB 13)Roll - quick double tap C 14)FlashLight - F 15)Xray - Z 16)Use Item -U (on Selected)
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