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Understanding Unreal - Possession

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Aug 23, 2025
15:40

This Unreal Engine 5.6 video is about getting a better understanding of how Possession works, and how it relates to Input. We start by talking through how Player Controller Possession works, and then we update the Third Person Character Blueprint by adding logic for UnPossess that matches the Possess logic that's part of the Template. Next, we create a pair of Input Actions and an Input Mapping Context that the Player Controller will add, making it always available, and on those Input Events, we switch back and forth between the two Player Characters. Thanks for watching. If you liked the video, and would like to see more, you know what to do. And If you would like to support this channel, or just want to download the project files, you can do so through my Patreon - https://patreon.com/alamarsdomain Chapters 00:00 - Intro and Shout Out 00:16 - Third Person Character Blueprint Changes 04:00 - Third Person Controller Blueprint 07:53 - Switch Player Character Function 15:26 - Outro

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Understanding Unreal - Possession | NatokHD