Like this video if it was useful so that others can find it in the algorithm. Don't need any subscribers & I hope you enjoyed.
Other Video Time stamped issue : https://youtu.be/YH1zm-Xm-Do?t=2167
Forgot to mention that the stone tile texture if you look closely the height map is allowing the dirt to appear in the cracks! :)
Couldn't find any tutorial about this exactly. so I've built this shader using information these two videos. Thanks to PolyToots for providing the information for this video.
https://youtu.be/bA9BXvYfaB0 (5 channel blend)
https://youtu.be/YH1zm-Xm-Do (2 channel height blend)