This video demonstrates a workflow for authoring textures for a physically based renderer such as Unity 5.
PBR Theory:
- http://interplayoflight.wordpress.com/2013/12/30/readings-on-physically-based-rendering/
- https://docs.google.com/document/d/1Fb9_KgCo0noxROKN4iT8ntTbx913e-t4Wc2nMRWPzNk/edit
Author's Twitter: @Tinovdk
Music: https://soundcloud.com/matthias-lachmund/fallin-beatz-mix
SassyBot website: http://sassybot.com/
Twitter: https://twitter.com/SassyBotStudio
Facebook: https://www.facebook.com/SassyBotStudio
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Unity 5 Physically Based Texturing Tutorial | NatokHD