Unity 6 - AI Navigation 2.0 In-depth tutorial is for both advanced and beginner. We are going to cover every feature, component and possibility that can be achieved using this new navigation system in unity 6.
0:00 Intro
0:24 Setup
0:52 Bake
1:23 Agent Type
2:20 Default Area
4:46 Generate Links
6:03 Use Geometry
7:27 Collect Objects
8:55 Include Layers
9:24 Override Voxel Size
10:31 Override Tile Size
12:31 Minimum Region Area
13:01 Build Height Mesh
#unity #gamedev #unity6